

However I'm looking for some inspiration. To which degree I have to involve the Jedi will depend on the classes my players choose.Īs mentioned I'm playing with some options. The R4 unit part of this adventure could well be an former Jedi R4 unit who who has some information which could lead to some Jedi-artifact or even lost temple. I'm currently looking into adapting Trouble Brewing into a campaign starter. This allowes for my players to play as a Jedi as well, as I'm planning to allow all the 18 classes from the three books.

The Sector Rangers (players) could support the New Jedi order in mission. The New Jedi Order also exist in it's early stages. The players could new be members of Sector Rangers or be deputized by a senior Ranger. The current idea for a setting: Early years of the New Republic.Īfter the fall of the Empire and the rise of the New Republic are the Sector Rangers, once a noble law enforcement community, rebuilding. Sector Rangers are mostly assigned to provide law enforcement services in the farthest stretches of space and usually traveled in pairs or groups of four. With the Sector Rangers does Star Wars have something similar. We dicussed this already with my players and some had already some character ideas.Īn other idea I have is a campaign build upon The Adventures of the Galaxy Rangers (An space western cartoon from the 80s). I'm currently brainstorming about a couple of ideas one of the ideas I had was a Firefly kind of setting, somewhere between Episode III and IV. Hopefully when the story is compleded will my players and I have a feel for the system. With my players we finished the beginners game Escape from Mos Shuuta.Ĭurrently we are going trough the follow-up story of The Long arm of the Hutt.

However I'm new to the FFG Star Wars system. I'm a veteran d&d gm who is known to build his own campaign.
